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New wrapper using WIneskin2.6.2 crashes upon game exit to Windows

Created a new wrapper for Silent Hunter IV using 2.6.2 with engine WS9Wine1.9.24.
Game runs fine as it did in wrapper 2.5.8 with older engine WS8Wine1.3.14, but when I exit the game to Windows, it crashes system, sometimes to a black screen. Recovered log file and the first part of it is;

Interval Since Last Panic Report: 9326014 sec
Panics Since Last Report: 24
Anonymous UUID: 2D28E77F-AB2A-4662-B022-2BBAF4B256F1

Wed Sep 20 15:08:39 2017
panic(cpu 3 caller 0xffffff7f80926007): NVRM0/1:0:0: Read Error 0x00000100: CFG 0xffffffff 0xffffffff 0xffffffff, BAR0 0xd2000000 0xffffff81142bf000 0x0a5480a2, D0, P3/4

BSD process name corresponding to current thread: Ult_63B-2.6.2732

Ult_63B-2.6.2732 is the label of the wrapper for the game.


Any help understanding this and maybe how to fix it would certainly be appreciated.
I am using a MBP mid-2010 with Osx 10.7.5, Nvidia 320 graphics


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